Andrea Tucci
@AndreaTux
🇮🇹 Advanced Gameplay Programmer at Rocksteady.Ex-Ubisoft. #baftacrew #baftamember I'm made of music.
Next up is @encelo, Rendering Engineer that helped shipping titles like Starfield, Battlefield and many others. Angelo will be sharing his experience developing nCine, an open source game framework. devgames.org/en/

Let’s continue the list of speakers for /dev/games 25 with Tommy Thompson founder of @AIandGames ! Among other things, Tommy is a GameAI consultant and part of the advisory board of the AI Summit at the GDC. Get your tickets at: devgames.org/en/index.html #gamedev

Tris today - join Eleonora, Fabrizio and Michele at /Dev/Games/ conference, they will be talking about career shifts in the game industry. More info and tickets at: devgames.org/en/ #gamedev



Back with Dev/Games/ speakers! Andrea Barillari, UI programmer at WB Games, will talk about Garbage Collection in Unreal Engine. Tickets and Talks here: devgames.org/en/

One of the speakers is Piero Molino, among a lot of awesome stuff he recently founded @StudioAtelico - focusing on building AI engines for videogames. Have a look at their Tech Demo GARP, generative agents realtime playground.

Tickets for /Dev/Games are now available - have a look at the speakers announced so far. We got talks ranging from Game Design, Production, Code and AI. Featuring people from across the industry! All talks are in English and we support streaming. devgames.org/en/
We are AI and gaming industry veterans from Uber, Meta, and Creative Assembly building an on-device AI Engine for Video Games. Our technology enables gaming experiences where characters possess lifelike intelligence, interact naturally with players, and reason within the world.
Next year /Dev/Games - the Italian game development conference - will be back! Have a look at devgames.org/en - we got pre sales, call for speakers and a link to some talks from this year edition.
Lighting work from @suicidesquadRS Batman image also had additional work from concept art. #SuicideSquadGame #gamedev #gameart #lightingartist
After 3 days and change Goal State is now 94% funded! Let's get it over the line!
#GoalState, the online course series from AI and Games is live on Kickstarter. - Raising £25K for our 1st lecture series 'Game AI 101'. - Stretch goals add tutorials & extra courses. - Standard & premium tiers with bonus content. Let's go! kickstarter.com/projects/aiand…
Shout out to this guy for bringing the game AI community back together in Europe! On March he was thinking about doing a conference, in November he smashed it. Thanks to all @AIandGames conference organisers!


This Friday I'll attend @AIandGames Conference in London. Pretty excited about this one, we haven't had an AI conference in a while here in Europe. Who else is joining? Let's meet!
NEW VIDEO! I chat once again with @jorkin, the AI programmer on FEAR, about his career after the release of the game. How it led him to grad school, building a game where AI behaviour was crowdsourced, and his new start-up @bitpartai. Watch on YouTube: youtu.be/4ExkkUV7GOY
I'm pleased to announce the #Kickstarter campaign for my online course series #GoalState goes live on November 15th. Check out this weeks newsletter for all the details: the content, the budget, the funding goals, the stretch goals and more! Let's go! aiandgames.com/p/goal-state-l…
Here we go! Tons of dreams, hopes, excitement and anxiety, in a simple link. I hope to see you all in the future, and thanks a lot for all the support you gave me in those years ❤️🙏 d4nstudios.com
What with all the excitement surrounding #AIandGamesConf24, news on the upcoming #GoalState Kickstarter has been a little quiet. Today I published a breakdown of the syllabus of the 1st proposed course: Game AI 101, plus future courses I have planned. aiandgames.com/p/goal-states-…
The video of the prez I did at /dev/games/2024, the new italian conference on Game Development, on WebGPU in Rust is now available on YouTube: buff.ly/3Lp1Bwj #devgames #gamedev #gamedevita #rust #rustlang #webgpu #wgpu #roma